splittheparty: (I got better)
2020-09-19 09:24 pm
Entry tags:

Memory and Skill Registries

Memories )

Skills )

Registry complete.
Your life is now your own.
Wherever that takes you.
splittheparty: (Default)
2020-09-19 09:19 pm
Entry tags:

Aather Stats

Name: Wing // Mayu Suzumoto
Age: 16
Team: Iolite

Height/Build: 154 cm/compact build
Hair Color/Eye Color: Brown hair/Green eyes
Notable Traits: Half-side ponytail... thing? I'm no good with hairstyles. Aside from that, her hands and arms show signs of a lot of sewing, carpentry, and dragging heavy boxes around. There's also a suspicious black bruise on her body which sometimes changes places. That's perfectly normal, right?

Other: *Ehem* SOUL-EATING DEATH AND INSANITY CURSE! She also has a more ordinary death curse on her. Both came from the Necronomicon itself. If anyone can detect that kind of thing, it's kind of obvious. Perfectly normal human being.
splittheparty: (worried)
2013-11-12 02:53 am
Entry tags:

Skill 2, Memories 4 & 5

Skill 2:
Makeup Artistry (Basic)
Gained: Day 291, Butterfly's Game
Form: A Nasturtium flower. Eat it for the skill. (0/1 Uses remaining)

Description/Notes )

Memory 4:

Ayumi telling scary stories
Gained: Day 296?, Baker's Cry Mouse Game
Form: Tiny clear bottle. Insert a liquid and drink from bottle for memory. (Infinite uses, used)

Summary/Description )

Memory 5:
"Please... hide my body." (Timeline 2)
Gained: Day 298, Snow Queen's game
Form: Palm-size snowflake. Kiss it to receive the memory. You'll feel chilled and numb for a few minutes after. (Infinite uses, unused)

Summary )

Notes )
splittheparty: (wince)
2013-10-13 01:14 am
Entry tags:

Memory 3

"I'm Staying with them." (Timeline 1)
Gained: Day 290, Merlin's Game
Form: A ballpoint pen. Uncap it to view the memory. Works as a pen once memories are used up. (1/2 Uses Remaining)

Okay, so. Without the "Memory Bleed" skill, the Timeline 1 memories are... faded. Or rather, they don't feel like memories at all: They're just strong bursts of emotions and sensations with no actual image to go with it. As such, this won't really have any "effects" until that skill comes into play, aside from being a huge burst of emotions. As such, I'm actually doing two summaries: One as it is without the skill, and one that have once she actually has the skill:

Blank Version )

Full Version )
splittheparty: (sad)
2013-09-26 08:37 am
Entry tags:

Memories 1 & 2, Skill 1

Memory 1:
Starter Memory

Summary/Notes )

Memory 2: Everyday life in the drama club
Gained: Day 286, Merlin's loser game
Form: A cootie catcher. Whatever numbers and colors you choose, you'll get the memory when you open it. (0/1 Uses remaining)

Summary/Notes )

Skill 1: Basic RPG Inventory
Gained: Day 286, Hansel and Gretel's Loser Snowball Game
Form: A... paper witch. Which has to be... burned. (Note that the game immediately before this involved paper dolls that could speak and move around on their own) (0/1 Uses Remaining)

Description/Notes )

Cliff Notes Version:
-It's about as basic as JRPG inventories come.
-It's basically a hyperspace pocket. Emphasis on "pocket".
-Since stuff tends to fall out if you're not careful, just like a real pocket.